LEVEL DESIGN - TPS
VIDEO GAME
INFOS
Date : January 2023
Platform: PC
Engine: Unreal Engine 4
Duration: 3 weeks
THE GAME
For this third-person game, the goal was to create a Level Design inspired by the mission “The Pit” from Call of Duty: Modern Warfare 2. From the design concept to the execution, the objective was to push my limits on Unreal Engine, a tool that was still quite unfamiliar to me.
MY MISSIONS
- LD design / building blocks and game mechanics design
- Setting up the Level Design and integrating props (dynamic targets that rise/move, trigger zones)
- Development of shooting, aiming, melee, oxygen mechanics, etc.
- Integration of victory conditions with scoring and statistics
- Integration of character animations
- Integration of cutscenes and audio
- QA testing and corrections
DESIGN DOCUMENT
OTHER PROJECTS
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