ÉCRAN TROP PETIT

BIENTÔT DISPONIBLE

FR

LEVEL DESIGN - TPS

VIDEO GAME

INFOS

Date : January 2023
Platform: PC
Engine: Unreal Engine 4
Duration: 3 weeks

ROLE IN THE PROJECT

Game Designer - Level Designer - Tech Designer

THE GAME

For this third-person game, the goal was to create a Level Design inspired by the mission “The Pit” from Call of Duty: Modern Warfare 2. From the design concept to the execution, the objective was to push my limits on Unreal Engine, a tool that was still quite unfamiliar to me.

MY MISSIONS

  • LD design / building blocks and game mechanics design
  • Setting up the Level Design and integrating props (dynamic targets that rise/move, trigger zones)
  • Development of shooting, aiming, melee, oxygen mechanics, etc.
  • Integration of victory conditions with scoring and statistics
  • Integration of character animations
  • Integration of cutscenes and audio
  • QA testing and corrections

DESIGN DOCUMENT

OTHER PROJECTS

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